Created by Bartholomäus Traubeck, Years is a record player that translates wood’s year rings into sound. Using a ps eye camera, the grain on the slices of wood is read and converted into music.
“A tree’s year rings are analysed for their strength, thickness and rate of growth. This data serves as basis for a generative process that outputs piano music based on the year ring data. Those are analyzed for their thickness and growth rate and are then mapped to a scale which is again defined by the overall appeareance of the wood (ranging from dark to light and from strong texture to light texture). The foundation for the music is certainly found in the defined ruleset of programming and hardware setup, but the data acquired from every tree interprets this ruleset very differently.” (via CreativeApplications.Net)
Rome - Two Against One (by Chris Milk)
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Streetview Stereographic spins Google Street View data into beautiful, bulbous stereographic images. It’s probably the easiest, trippiest time-suck this side of 2012, offering fresh inversions of drab, oppressive urban milieus. Simply enter an address or coordinate set and suddenly geometry ain’t so bad and you’re living life in the proverbial fish bowl, to boot. And what’s great is the program allows users to manipulate their desired locations: Click and hold on the left panel (pro tip: maximize to full screen) and wrap pavement patches into microcosmoses or flip street views outward into “swirling vortexes of urban fabric.” The possibilities are seemingly infinite. (via Streetview Stereographic is Warping Google Maps | Motherboard)
GuideGuide – Pixel accurate columns, rows, midpoints, and baselines can be created based on your document or marquee with the click of a button. Frequently used guide sets can be saved for repeat use. Grids can use multiple types of measurements. Best of all it’s free. (via Smashing Magazine)
Seventh Sense – Anarchy Dance Theatre + UltraCombos (by Jeff Hsieh)



EYJAFJALLAJÖKULL (describing the project video). Last year, onedotzero approached Joanie Lemercier of AntiVJ to be part of one of their event, a festival they organised at empac, upstate New York, with a selection of screenings, installations and live performances. The installation, now on show at the China Millennium Monument Museum of Digital Arts onedotzero event, has received fantastic feedback and high acclaim. More here.
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This slick particle simulation from the guys behind the GLOW WebGL wrapper is rendered using only shaders and Frame Buffer Objects (textures that you can render to, using shaders).
They’ve also kindly supplied a detailed companion tutorial that explains the process pretty thoroughly, and the heavily commented source is well worth a look. (via Shader particle simulation | CreativeJS)