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Young Magic LP by Leif Podhajsky
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Meat Balloons - at the japan premium beef storefront, chicago-based design studio ODL (object design league) have created a meat-themed installation of their ‘balloon factory’, with balloons that take the form of sausages and steak cuts. The installation was curated by sight unseen as part of the NoHo design district during new york design week. (via designboom)
Produced by onformative and chopchop the “unnamed soundsculpture” is a project by Daniel Franke & Cedric Kiefer, building from the simple idea of creating a moving sand sculpture from the recorded motion data of a real person.
For the work the team asked a dancer to visualize a musical piece (Kreukeltape by Machinenfabriek) as closely as possible by movements of her body. She was recorded by three depth cameras (Kinect) using Processing, in which the intersection of the images was later put together to a three-dimensional volume (3d point cloud) in 3D Studio Max, so they were able to use the collected data throughout the further process. (via CreativeApplications.Net)
Quayola (aka ‘dQ’) and Memo Akten through digital production outfit Nexus Interactive Arts, have created ‘Forms’, a multiscreen digital artwork commissioned by the National Media Museum for the exhibition In the Blink of an Eye: Media and Movement, which is part of the Cultural Olympiad programme. This generative animation and interactive installation will display at the Museum from 9 March – 2 September. (via Forms Installation at the National Media Museum on Vimeo)
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The physical form of language is a record of collective memory.
In this monotype typeface, the height of the letterforms is determined by how often a letter is used. This typeface maps the rhythmic ebb and flow of English.
Each letter sits in a 6 x 6 inch square, allowing for any combination of letters to run seamlessly both vertically and horizontally. (via The Form of Language | iGNANT)
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Z-Type is a addictive space shoot-em-up where you destroy the bad guys by learning to type.
The game is written using the impact.js game library (costing $99) which takes care of all of the boring stuff like audio and key presses, meaning that you can spend all of your time coding the fun game logic bits. (via creativeJS)
Flying robot quadrotors perform the James Bond Theme by playing various instruments including the keyboard, drums and maracas, a cymbal, and the debut of an adapted guitar built from a couch frame. The quadrotors play this “couch guitar” by flying over guitar strings stretched across a couch frame; plucking the strings with a stiff wire attached to the base of the quadrotor. A special microphone attached to the frame records the notes made by the “couch guitar”.
These flying quadrotors are completely autonomous, meaning humans are not controlling them; rather they are controlled by a computer programed with instructions to play the instruments. More information (via DIGITAL SCHWEINSHAXE)
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To make Angry Birds a real sport, we need real equipment. So mbed’s idea for this hack was to build a real slingshot as a USB peripheral to play Angry Birds. The slingshot emulates a USB mouse, so it really is a plug ‘n’ play. It translates the physical use of the slingshot in to appropriate mouse controls. (via mbed)
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Citypeaks – to encourage fitness in their studio, London design group Digit decided to use their R&D stream to create a new way for it’s employees to compete against one another by the amount of times they walk up the stairs. Thanks to Arduino, RFID Oyster Cards and some html/javascript, the sum of all climbs is represented on the website as a comparison to buildings and mountains.
Using NFC technology, players swipe their Oyster cards on readers at the bottom and top of the office staircase that record how far and fast they climb. Each player logs in online to start their climbing mission. Climbers are represented as flags on the faces of iconic London buildings, visualised as mountains. The first climber to place their flag on the summit conquers the mountain; then everyone’s scores are recorded, and the whole group moves to an even taller peak. When all the London City Peaks have been climbed, the game resets, and the climbers compete to beat the time of the conquering mountaineer. In addition each climber’s overall distance climbed is recorded to give a personal sense of achievement. Players are also rewarded with medals and messages of encouragement. (via CreativeApplications.Net)